π³ Credit Currency
Credits are the primary, flexible currency in Mirage, designed to power your serverβs core economy while remaining tightly controlled and progression-driven.
Credits are earned through active gameplay using the Credit Hoe, a fully configurable Omni Tool capable of generating Credits from multiple crop types.
π± Earning Credits
Credits are obtained by breaking configured crops with a Credit Hoe.
- Only crops defined in the configuration can generate Credits
- Crops broken without a Credit Hoe will not award Credits
- Credit drops scale with tool upgrades and enchants
This ensures Credits are earned intentionally and remain resistant to automation abuse.
π Credit Hoe (Omni Tool)
The Credit Hoe is Mirageβs most versatile farming tool.
Key Features
- Supports multiple crop types
- Fully configurable drop sources
- Custom enchants to increase Credit yield
- Upgradeable through in-game menus
Server owners can configure:
- Which crops generate Credits
- Per-crop Credit values
- Tool scaling and progression curves
This allows Credits to function as either:
- A primary economy currency
- A mid-tier progression currency
- A reward currency for specific farm types
β¬ Tool Upgrades (Upgrade Menu)
Credits can be reinvested into the Credit Hoe Upgrade Menu to improve efficiency and yield.
Players can use Credits to:
- Increase Credit drops per crop
- Unlock or upgrade custom enchants
- Improve tool performance and scaling
Upgrades are:
- Purchased in-game
- Clearly previewed
- Fully configurable per tier
π Credit Shop
The Credit Shop allows players to spend Credits on server-defined rewards.
Common Shop Items
- Tool upgrades
- Enchant books
- Crate keys
- Ranks or permissions
- Cosmetic rewards
The Credit Shop is:
- Accessible via /credit shop
- Fully configurable
- Independent from other Mirage currencies
π° Player Commands
All player-facing Credit commands require no permissions.
π Staff Commands & Permissions
These commands are intended for:
- Event rewards
- Store integrations
- Admin adjustments
- Testing and balancing
β Configuration Overview
Credits are designed to be highly configurable and safe to balance.
Common configuration options include:
- Crops that generate Credits
- Credit values per crop
- Upgrade costs and scaling
- Enchant multipliers
- World or region restrictions
Credits can operate independently or alongside other Mirage currencies without conflict.
π― Intended Use
Credits are best used as:
- A primary economy currency
- A flexible reward system
- A tool-driven progression mechanic
- A replacement for raw money farms
They are ideal for:
- OP Factions
- Prisons
- Economy-driven SMPs