🔮 Crystal Currency
Crystals are a combat-driven progression currency in Mirage, designed to reward active PvE gameplay and controlled mob grinding.
Crystals are earned by killing configured mob types using a Crystal Sword, making them ideal for servers that want to incentivize combat, mob farming, and weapon progression without inflating the main economy.
⚔ Earning Crystals
Crystals are obtained by killing specific mobs with a Crystal Sword.
- Only mobs defined in the configuration can drop Crystals
- Kills without a Crystal Sword will not generate Crystals
- Crystal drops scale with weapon upgrades and enchants
This ensures Crystals remain balanced, intentional, and resistant to passive or AFK farming.
🗡 Crystal Sword Integration
The Crystal Sword is the core weapon used to generate Crystals.
Key Features
- Mob-specific Crystal drops
- Fully configurable supported mob types
- Custom combat enchants to increase Crystal yield
- Upgradeable via in-game menus
Server owners can configure:
- Which mobs drop Crystals
- Drop chances and amounts per mob
- Scaling per sword level or enchant tier
This allows Crystals to function as either:
- A PvE progression currency
- A combat-focused reward system
- A requirement for higher-tier upgrades
⬆ Weapon Upgrades (Upgrade Menu)
Crystals are primarily spent through the Crystal Sword Upgrade Menu.
Players can use Crystals to:
- Increase Crystal drops per kill
- Unlock or upgrade combat enchants
- Improve sword efficiency and scaling
Upgrades are:
- Purchased in-game
- Previewed before purchase
- Fully configurable and permission-aware
🛒 Crystal Shop
The Crystal Shop allows players to exchange Crystals for server-defined rewards.
Common Shop Rewards
- Sword upgrades or upgrade tokens
- Enchant books
- Crate keys
- PvE-focused rewards
- Cosmetic or prestige items
The shop is:
- Accessible via /crystal shop
- Fully configurable
- Independent of other Mirage currencies
💰 Player Commands
All player-facing Crystal commands require no permissions.
🔐 Staff Commands & Permissions
These commands are intended for:
- Event rewards
- Admin testing
- Manual balancing
- Store or crate integrations
⚙ Configuration Overview
Crystals are designed to be safe to balance and highly configurable.
Common configuration options include:
- Allowed mob types
- Crystal drop rates per mob
- Scaling per weapon level
- Enchant multipliers
- World or region restrictions
Crystals do not interfere with other Mirage currencies unless explicitly configured to do so.
🎯 Intended Use
Crystals are best used as:
- A PvE progression currency
- A reward for active combat
- A cost for weapon upgrades
- A controlled alternative to mob-based money farms
They are ideal for:
- Factions
- OP Prisons
- PvE-focused SMPs